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	<title>Belfire Press &#187; writing</title>
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	<description>One Book at a Time</description>
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		<title>Guest Post &#8211; Brand Gamblin</title>
		<link>http://belfirepress.com/main/guest-post-brand-gamblin/</link>
		<comments>http://belfirepress.com/main/guest-post-brand-gamblin/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 14:00:03 +0000</pubDate>
		<dc:creator>Melancholy</dc:creator>
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		<category><![CDATA[News]]></category>
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		<category><![CDATA[Brand Gamblin]]></category>
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		<category><![CDATA[game programming]]></category>
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		<guid isPermaLink="false">http://belfirepress.com/main/?p=1314</guid>
		<description><![CDATA[What Game Programming Taught Me About Writing
by Brand Gamblin
&#169; 2011: All rights reserved.
Please contact the author for permission to re-post.
When I got out of college, I achieved my lifelong ambition to become a video game programmer. I&#8217;d been playing games my whole life, and never once doubted my calling. I wanted to create characters that people could relate to, and worlds that they&#8217;d want to play in. I had all kinds of ideas for novel gameplay and exciting stories.
The more I worked with games though, the more I realized that ...]]></description>
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		<title>Guest Post &#8211; Cat Rambo</title>
		<link>http://belfirepress.com/main/guest-cat-rambo/</link>
		<comments>http://belfirepress.com/main/guest-cat-rambo/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 18:00:59 +0000</pubDate>
		<dc:creator>JodiLee</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Headline]]></category>
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		<category><![CDATA[advice]]></category>
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		<category><![CDATA[writer]]></category>
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		<category><![CDATA[writing tips]]></category>

		<guid isPermaLink="false">http://belfirepress.com/main/?p=1084</guid>
		<description><![CDATA[Five Things That Are Harder To Overdo Than You Think
by Cat Rambo
&#169; 2011 All rights reserved.
Please contact the author for permission to re-post.
One of the things writers do best is second-guess themselves. We keep tweaking, twiddling, moving this word here, that word there, changing from present tense to past and back again. But there are aspects of writing that we may restrain ourselves from unnecessarily, because we think we&#8217;re overdoing them when we&#8217;re not.
Getting inside your character&#8217;s head: It&#8217;s okay to spend some time in there, even within the constraints ...]]></description>
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		<title>Never Say Goodbye&#8230;</title>
		<link>http://belfirepress.com/main/never-say-goodbye/</link>
		<comments>http://belfirepress.com/main/never-say-goodbye/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 12:00:50 +0000</pubDate>
		<dc:creator>JodiLee</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Brandon Layng]]></category>
		<category><![CDATA[copy editing]]></category>
		<category><![CDATA[copy editor]]></category>
		<category><![CDATA[Tracy DeVore]]></category>
		<category><![CDATA[writer]]></category>
		<category><![CDATA[writing]]></category>
		<category><![CDATA[Zoe Whitten]]></category>

		<guid isPermaLink="false">http://belfirepress.com/main/?p=196</guid>
		<description><![CDATA[&#8230;only say we&#8217;ll see you down the road.
Our Brandon Layng has recently become very busy with two fascinating projects outside of Belfire Press, and therefore has chosen to step down from his position as Copy Editor. We won&#8217;t say goodbye, though, as he&#8217;ll still be haunting our streets and slush pile at The New Bedlam Project. 
It&#8217;s not really my place to say what Brandon is doing&#8230;so I hope he&#8217;ll stop by here and let everyone know himself. Trust me, it&#8217;s awesome!
That brings us to a hello and warm welcome ...]]></description>
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		<title>Whose Head Am I In? &#8211; Louise Bohmer</title>
		<link>http://belfirepress.com/main/whose-head-am-i-in-louise-bohmer/</link>
		<comments>http://belfirepress.com/main/whose-head-am-i-in-louise-bohmer/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 11:00:49 +0000</pubDate>
		<dc:creator>JodiLee</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[Courting Morpheus]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[First Person]]></category>
		<category><![CDATA[Louise Bohmer]]></category>
		<category><![CDATA[New Bedlam]]></category>
		<category><![CDATA[omniscient]]></category>
		<category><![CDATA[point of view]]></category>
		<category><![CDATA[Second Person]]></category>
		<category><![CDATA[tense]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[writing]]></category>
		<category><![CDATA[writing tips]]></category>

		<guid isPermaLink="false">http://belfirepress.com/main/?p=80</guid>
		<description><![CDATA[Point of View: Whose Head Am I In?
by Louise Bohmer &#169; 2009 All Rights Reserved
Next to verb tense, point of view is one of the hardest areas of story composition to master. I certainly haven’t mastered it yet, but I have developed strategies to help keep my point of view on track. In this short article, I hope to provide knowledge and examples to help other writers manage point of view issues. 
Point of view describes from which person’s perspective the story is perceived. It’s a narrative mode. It is ...]]></description>
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